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| Poll | Players |
|---|---|
| 1 Nov, 19:36 UTC | 13 |
| 31 Oct, 19:34 UTC | 11 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 265 | — | The busier of its first two months |
| 3 months onJuly 2026 | 35 | 13% | Loses players fast (better than 23% of 9,259 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
MINOS kept 13% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Minos is a maze-building roguelite where you, the fabled Minotaur, must defend your sanctuary from bloodthirsty adventurers. Design and re-design deadly labyrinths, set traps, and turn every brave fool into your next victim.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 13 | −4 | −23.5% | 13 |
| October 2026Oct 2026 (from 22 Oct) | 17 | +6 | +61% | 30 |
| September 2026Sept 2026 | 11 | −10 | −49.5% | 30 |
| August 2026Aug 2026 | 21 | −14 | −40.9% | 61 |
| July 2026Jul 2026 | 35 | −23 | −39.3% | 111 |
| June 2026Jun 2026 | 58 | −2 | −3.4% | 181 |
| May 2026May 2026 | 61 | −204 | −77.1% | 153 |
| April 2026Apr 2026 | 265 | — | — | 866 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.