| Poll | Players |
|---|---|
| 22:11 UTC | 4 |
| 11 Nov, 22:10 UTC | 7 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 37 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 13 | 34% | About average (better than 64% of 9,244 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
Sister Ray kept 34% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 7 | −6 | −45% | 16 |
| October 2026Oct 2026 | 14 | +1 | +5.9% | 42 |
| September 2026Sept 2026 | 13 | −3 | −20.9% | 32 |
| August 2026Aug 2026 | 16 | −14 | −46.6% | 47 |
| July 2026Jul 2026 | 30 | −7 | −19.2% | 79 |
| June 2026Jun 2026 | 37 | — | — | 130 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.
2D RPG about the brutal daily life of Ray - an artist struggling with addiction, who takes care of her little sister. Look after your condition - no one should know about the addiction. Improve your skills, sell paintings, do everything to ease the withdrawal. Survive and look for a way out.
