A fast paced, action loaded, physics based, close air combat game with a twist: Instead of soaring through the skies, you fly a tiny toy plane, wreaking havoc in the kids room and beyond.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
10 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 17 Aug 2026 | Alpha 0.33 Update |
| 21 Jun 2026 | Alpha 0.32 Update |
| 5 Apr 2026 | Alpha 0.31 Update |
| 31 Mar 2026 | Alpha 0.30 Update |
| 12 Mar 2026 | Alpha 0.29 Update |
| 20 Feb 2026 | Alpha 0.28 |
| 9 Feb 2026 | Alpha 0.27 Update |
| 20 Jan 2026 | Alpha 0.26 Update |
| 29 Dec 2025 | Alpha 0.25 Update |
| 19 Dec 2025 | Alpha 0.24 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count