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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 02:00 UTC | 24 | 24 | 1 |
| 7 Nov, 22:00 UTC | 12 | 12 | 1 |
| 7 Nov, 18:00 UTC | 13 | 13 | 1 |
| 7 Nov, 14:00 UTC | 28 | 28 | 1 |
| 7 Nov, 10:00 UTC | 21 | 21 | 1 |
| 7 Nov, 06:00 UTC | 19 | 19 | 1 |
| 7 Nov, 02:00 UTC | 16 | 16 | 1 |
| 6 Nov, 22:00 UTC | 7 | 7 | 1 |
| 6 Nov, 18:00 UTC | 13 | 13 | 1 |
| 6 Nov, 14:00 UTC | 31 | 31 | 1 |
| 6 Nov, 10:00 UTC | 11 | 11 | 1 |
| 6 Nov, 06:00 UTC | 13 | 13 | 1 |
| 6 Nov, 02:00 UTC | 11 | 11 | 1 |
| 5 Nov, 22:00 UTC | 9 | 9 | 1 |
| 5 Nov, 18:00 UTC | 12 | 12 | 1 |
| 5 Nov, 14:00 UTC | 12 | 12 | 1 |
| 5 Nov, 09:00 UTC | 20 | 20 | 1 |
| 5 Nov, 05:00 UTC | 5 | 5 | 1 |
| 5 Nov, 01:00 UTC | 9 | 9 | 1 |
| 4 Nov, 21:00 UTC | 7 | 7 | 1 |
| 4 Nov, 17:00 UTC | 8 | 8 | 1 |
| 4 Nov, 13:00 UTC | 22 | 22 | 1 |
| 4 Nov, 09:00 UTC | 15 | 15 | 1 |
| 4 Nov, 05:00 UTC | 16 | 16 | 1 |
| 4 Nov, 01:00 UTC | 11 | 11 | 1 |
| 3 Nov, 21:00 UTC | 8 | 8 | 1 |
| 3 Nov, 17:00 UTC | 14 | 14 | 1 |
| 3 Nov, 13:00 UTC | 27 | 27 | 1 |
| 3 Nov, 09:00 UTC | 14 | 14 | 1 |
| 3 Nov, 05:00 UTC | 8 | 8 | 1 |
| 3 Nov, 01:00 UTC | 9 | 9 | 1 |
| 2 Nov, 21:00 UTC | 9 | 9 | 1 |
| 2 Nov, 17:00 UTC | 13 | 13 | 1 |
| 2 Nov, 13:00 UTC | 24 | 24 | 1 |
| 2 Nov, 09:00 UTC | 16 | 16 | 1 |
| 2 Nov, 05:00 UTC | 10 | 10 | 1 |
| 2 Nov, 01:00 UTC | 7 | 7 | 1 |
| 1 Nov, 21:00 UTC | 12 | 12 | 1 |
| 1 Nov, 17:00 UTC | 23 | 23 | 1 |
| 1 Nov, 13:00 UTC | 27 | 27 | 1 |
| 1 Nov, 09:00 UTC | 20 | 20 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchOctober 2025 | 30 | — | The busier of its first two months |
| 3 months onJanuary 2026 | 32 | 1.1× | Holds players well (better than 95% of 9,248 other games) |
| 12 months onOctober 2026 | 18 | 58% | Holds players well (better than 85% of 7,787 other games) |
Deadswitch Combat grew to 1.1× the average players it had at its launch in October 2025 after 3 months and 58% after 12 months. Monthly averages, ranked against every game we can score. How we count
DEADSWITCH COMBAT is a fast-paced 2D multiplayer shooter. Experience action-packed combat with hundreds of weapons, vehicle combat, and plenty of team-based game modes.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 15 | −2 | −14.4% | 31 |
| October 2026Oct 2026 (from 22 Oct) | 18 | −4 | −18.8% | 42 |
| September 2026Sept 2026 | 22 | −4 | −15.5% | 59 |
| August 2026Aug 2026 | 26 | +2 | +10.3% | 97 |
| July 2026Jul 2026 | 23 | −3 | −10.5% | 61 |
| June 2026Jun 2026 | 26 | −5 | −17.1% | 58 |
| May 2026May 2026 | 31 | −15 | −33% | 73 |
| April 2026Apr 2026 | 47 | +16 | +50.9% | 208 |
| March 2026Mar 2026 | 31 | −27 | −46.6% | 80 |
| February 2026Feb 2026 | 58 | +26 | +80% | 531 |
| January 2026Jan 2026 | 32 | +6 | +24.1% | 73 |
| December 2025Dec 2025 | 26 | −4 | −14.3% | 63 |
| November 2025Nov 2025 | 30 | +2 | +6.4% | 71 |
| October 2025Oct 2025 | 29 | — | — | 66 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.