| Poll | Players |
|---|---|
| 01:15 UTC | 58 |
| 30 Oct, 21:15 UTC | 59 |
| 30 Oct, 17:14 UTC | 59 |
| 30 Oct, 13:13 UTC | 62 |
| 30 Oct, 09:12 UTC | 35 |
| 30 Oct, 05:11 UTC | 40 |
| 30 Oct, 01:10 UTC | 39 |
| 29 Oct, 21:09 UTC | 55 |
| 29 Oct, 17:09 UTC | 38 |
| 29 Oct, 13:08 UTC | 43 |
| 29 Oct, 09:07 UTC | 35 |
| 29 Oct, 05:06 UTC | 40 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchSeptember 2025 | 1,084 | — | The busier of its first two months |
| 3 months onDecember 2025 | 114 | 11% | Loses players fast (better than 15% of 9,121 other games) |
| 12 months onSeptember 2026 | 54 | 5% | Loses players fast (better than 8% of 7,653 other games) |
Overlooting kept 11% of the average players it had at its launch in September 2025 after 3 months and 5% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 53 | −1 | −1.9% | 90 |
| September 2026Sept 2026 | 54 | −20 | −27.1% | 121 |
| August 2026Aug 2026 | 74 | −47 | −39.1% | 132 |
| July 2026Jul 2026 | 121 | −36 | −22.9% | 256 |
| June 2026Jun 2026 | 157 | +122 | +346.8% | 330 |
| May 2026May 2026 | 35 | −2 | −6.1% | 81 |
| April 2026Apr 2026 | 37 | −43 | −53.5% | 74 |
| March 2026Mar 2026 | 81 | +1 | +0.8% | 282 |
| February 2026Feb 2026 | 80 | −7 | −8.3% | 510 |
| January 2026Jan 2026 | 87 | −27 | −23.7% | 175 |
| December 2025Dec 2025 | 114 | −21 | −15.5% | 234 |
| November 2025Nov 2025 | 135 | −135 | −50% | 285 |
| October 2025Oct 2025 | 270 | −814 | −75.1% | 464 |
| September 2025Sept 2025 | 1,084 | — | — | 2,747 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Adapt your strategy to a skill tree that changes every run, combine pieces of equipment to form powerful synergies and create a game-changing build capable of defeating the bosses that will try to stop you. In this Inventory Management Roguelike two games never feel the same!
