Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24889640
Update posts
4 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24889640 | 0.6.0 Voicelines patch |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 23 Aug 2026 | 0.6.0 Voicelines patch Patch notes |
| 5 Jun 2026 | 0.5 Black Signal Patch Patch notes |
| 19 Jan 2026 | Custom Mode Pt2 Patch 1 Patch notes |
| 4 Jan 2026 | RadioWave Custom Mode: Part 2 Update Update |
| 13 Mar 2025 | Patch 3 + FREE CLOCKO SKIN! Patch notes |
| 11 Mar 2025 |
| Patch 2 Patch notes |
| 10 Mar 2025 | Day 1 Patch Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
RadioWave is a realistic indie horror first person game set in the 2000s featuring killer robotics, an enticing three-part story in Campaign Mode, murderous fun in Custom Mode and a fast-paced Multiplayer Mode. Can you survive the RadioWave?
