Devil Jam is a top-down survivor roguelite where you play a rockstar wielding up to 12 weapons at a time to fight off hordes of monsters. Choose from a variety of items to create unique builds and survive until the end.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 21384211
Update posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 21384211 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Jan 2026 | New Story Update Is Live! Update |
| 11 Dec 2025 | Patch - 1.0.48 Update |
| 4 Dec 2025 | Patch 1.0.42 Update |
| 17 Nov 2025 | Patch 1.0.29 Patch notes |
| 13 Nov 2025 | Patch Notes: version 1.0.27 Patch notes |
| 30 Aug 2025 |
| Patch Notes - Demo 3.0 Patch notes |
| 15 Jul 2025 | Patch Notes - Demo 2.0 - SQOOL Game Awards 15/07/2025 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count