Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 2806019
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 2806019 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 10 May 2017 | Update 1.5.0 Patch notes |
| 12 Apr 2017 | The Crazy Machines Easter surprise is live! Patch notes |
| 31 Mar 2017 | Change Log 1.4.0 Patch notes |
| 1 Mar 2017 | fischertechnik goes crazy... Machines 3! Patch notes |
| 31 Jan 2017 | All about performance Patch notes |
| 19 Dec 2016 |
| Merry Crazy Christmas! - Update - Patch notes |
| 23 Nov 2016 | Early Halloween Update 2017! #forfree Update |
| 21 Oct 2016 | First Patch 1.0.1. online - fast forward added Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count