When a parasite reawakens detective Clive from death, he is recruited into a secret taskforce to stop those that killed him from weaponizing this newfound immortality.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25087481
Update posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25087481 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 25 Apr 2026 | v2.2 - 1 Year Anniversary! Update |
| 15 Mar 2026 | V2.1.1 Back Quick-Fix Patch notes |
| 15 Mar 2026 | v2.1 - Back Update Update |
| 18 Dec 2025 | v2.0 - Arena Mode Update |
| 11 Nov 2025 | V1.6 - Cam Swap No More Update |
| 6 Nov 2025 |
| v1.5.1 - Rogue Patch Patch notes |
| 5 Nov 2025 | V1.5 - Rogue II Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count