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| Poll | Players |
|---|---|
| 11 Nov, 19:36 UTC | 24 |
| 10 Nov, 19:35 UTC | 17 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 250 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 47 | 19% | About average (better than 38% of 9,246 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
Crashout Crew kept 19% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Time to clock in at DE NILE SHIPPING, the world’s “most efficient” warehouse! Work together in online co-op with up to 4 players to fulfill orders of increasingly chaotic, physics-based boxes. Time is money, and safety is no concern… just try not to crash out!

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 23 | −10 | −31.7% | 59 |
| October 2026Oct 2026 | 33 | −14 | −29.7% | 113 |
| September 2026Sept 2026 | 47 | −14 | −22.8% | 177 |
| August 2026Aug 2026 | 61 | −60 | −49.5% | 182 |
| July 2026Jul 2026 | 121 | −129 | −51.7% | 369 |
| June 2026Jun 2026 | 250 | — | — | 821 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.