FLASK is a roguelike autobattler about alchemical greed on the new frontier. Build unstoppable homunculi, barter with mutated merchants, and slay hordes of monsters to harvest their valuable blood. It's time to get bloody... Bloody rich!

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 20 Oct 2026 | Patch 0.38.8 - Balance changes & some reworks Update |
| 16 Oct 2026 | Patch 0.38.7 - Balance & Leaderboards Competition Update |
| 9 Oct 2026 | 0.38.6 - Hidden Events, Visuals, QoL & Balance Update |
| 29 Sept 2026 | PATCH 0.38.4 - Pacing, Infusers, Combat QoL, Ranger & Localization Update |
| 17 Jul 2026 | Patch 0.35 - Element reworks, Combat Visuals & Ranger nerfs. Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.