Take over the gas station and convenience store at a roadside rest area and expand by purchasing new businesses. Manage a living world shaped by dynamic economy and random events. Upgrade your facilities, satisfy your customers, and play solo or with friends.

| Poll | Players |
|---|---|
| 7 Nov, 13:07 UTC | 51 |
| 6 Nov, 13:00 UTC | 27 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMay 2026 | 203 | — | The busier of its first two months |
| 3 months onAugust 2026 | 79 | 39% | Holds players well (better than 69% of 9,248 other games) |
| 12 months onMay 2027 | — | — | Not over yet |
Rest Area Simulator kept 39% of the average players it had at its launch in May 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 32 | −6 | −16.2% | 60 |
| October 2026Oct 2026 (from 22 Oct) | 38 | +1 | +1.2% | 55 |
| September 2026Sept 2026 | 38 | −41 | −52.2% | 109 |
| August 2026Aug 2026 | 79 | +17 | +28% | 275 |
| July 2026Jul 2026 | 62 | −41 | −40% | 208 |
| June 2026Jun 2026 | 103 | −100 | −49.4% | 264 |
| May 2026May 2026 | 203 | — | — | 771 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.