A confession letter arrives on your birthday. A 6 PM rendezvous brings death, not love. On waking, the time loop restarts. Unmask the killer “X” and save your loved one. Sweet Clockwork—a dark mystery romance visual novel—has just one fated love—I-on Moon—many bad endings, and one true ending.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25661263
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25661263 | Sweet Clockwork v1.05 Update Notes |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 2 Oct 2026 | Sweet Clockwork v1.05 Update Notes Update |
| 5 Sept 2026 | Sweet Clockwork v1.04 Update Notes Update |
| 1 Sept 2026 | Sweet Clockwork v1.03 Update Notes Update |
| 22 Aug 2026 | Sweet Clockwork v1.02 Update Notes Patch notes |
| 18 Aug 2026 | Sweet Clockwork v1.01 Update Notes Patch notes |
| 17 Jun 2026 |
| Sweet Clockwork Demo Now Supports macOS Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count