Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 8741485
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 8741485 | Update 0.9.9.1 - Modernized and restyled UI |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 15 May 2022 | Update 0.9.9.1 - Modernized and restyled UI Update |
| 18 Apr 2022 | Update 0.9.9.0 - Upgrade to UE4.27, new Beltor fighter, new asteroids, and more Update |
| 27 Jan 2022 | Update 0.9.8.2 - Fixes to Steam-achievements, reticles, and more Update |
| 5 Jan 2022 | Update 0.9.8.1 - Engine upgrade, redesigned HUD, optimized core, joystick fixes Update |
| 3 Mar 2019 | Patch 0.9.7.1 - Ultrawide support, display fixes, gamepad fixes, and UE 4.21.2 upgrade |
| 20 Feb 2019 | Patch 0.9.7 - MASSIVE update (I'm back) Patch notes |
| 27 Feb 2018 | Patch 0.9.6.1 - Increased VR resolution, re-textured Holliman frigate, and new achievements Patch notes |
| 18 Feb 2018 | Patch 0.9.6 - New fighter skins, improved VR, and faster load times Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Focused on combat without compromising realism, ASTROKILL is a modern space shooter drawing inspiration from old-school games like TIE Fighter and Freespace 2. Players pilot fighters, gunships, interceptors, and medics (in 1st or 3rd person) from warring factions in ballistic dogfights. Wage war flying for either the sprawling Dominion of Man or the rebellious Outer Belt Alliance!
