| Poll | Players |
|---|---|
| 30 Oct, 18:35 UTC | 5 |
| 29 Oct, 18:32 UTC | 9 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchAugust 2025 | 158 | — | The busier of its first two months |
| 3 months onNovember 2025 | 24 | 15% | Loses players fast (better than 28% of 9,121 other games) |
| 12 months onAugust 2026 | 5 | 2.9% | Loses players fast (better than 3% of 7,653 other games) |
Vigil kept 15% of the average players it had at its launch in August 2025 after 3 months and 2.9% after 12 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 7 | +3 | +71.6% | 11 |
| September 2026Sept 2026 | 4 | 0 | −10.1% | 12 |
| August 2026Aug 2026 | 5 | −1 | −16.4% | 14 |
| July 2026Jul 2026 | 5 | −1 | −17.5% | 14 |
| June 2026Jun 2026 | 7 | −1 | −9.4% | 16 |
| May 2026May 2026 | 7 | 0 | +2.5% | 21 |
| April 2026Apr 2026 | 7 | −1 | −9.5% | 23 |
| March 2026Mar 2026 | 8 | −2 | −24.1% | 25 |
| February 2026Feb 2026 | 10 | −4 | −30.5% | 30 |
| January 2026Jan 2026 | 15 | +1 | +4.7% | 40 |
| December 2025Dec 2025 | 14 | −10 | −41.8% | 35 |
| November 2025Nov 2025 | 24 | −2 | −7.6% | 62 |
| October 2025Oct 2025 | 26 | −30 | −53% | 70 |
| September 2025Sept 2025 | 56 | −102 | −64.7% | 185 |
| August 2025Aug 2025 | 158 | — | — | 371 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.
Vigil is a short Narrative Horror Game that takes place in an unsettling underground facility. Your job is to dispose of boxes, however, you’re not alone. A terrifying automaton roams the facility, moving only when you look away or when you blink in real life.
