Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25656912
Update posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25656912 | Split Second Update 369! |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 1 Oct 2026 | Split Second Update 369! Patch notes |
| 14 Aug 2026 | Patch Notes 8.14.2026 Patch notes |
| 7 Aug 2026 | Update 364 Released! Patch notes |
| 5 Jul 2026 | sights and crash fixed Patch notes |
| 23 Jun 2026 | Update Notes 06/23/2026 Patch notes |
| 4 May 2026 |
| Split Second Update 4.0 Patch notes |
| 21 Nov 2025 | Update Notes for Nov 21st Patch notes |
| 28 Oct 2025 | halloween update Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Enter the role of a SWAT officer in this VR tactical shooter. Clear rooms, detain suspects, and survive tense, eerie environments where every shadow could hide a threat. Precision, fear, and adrenaline collide in this immersive close-quarters experience.
