A contemplative pixel-art platformer where you climb a mountain with two independent grappling hooks, blending precision, mastery, and exploration, while uncovering the mystery behind your ascent. 5125m. Don’t worry, you don’t have to pronounce it. Just climb it.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 21707318
Update posts
1 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 21707318 | Minor Update |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 29 Jan 2026 | Minor Update Patch notes |
| 22 Oct 2025 | Minor Update Patch notes |
| 15 Oct 2025 | Minor update Patch notes |
| 12 Oct 2025 | Minor update Patch notes |
| 11 Oct 2025 | Minor fixes – “The Final Bouquet” achievement & double jump bug Patch notes |
| 11 Oct 2025 |
| Secrets in Chapter V Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count