| Poll | Players |
|---|---|
| 10:33 UTC | 7 |
| 02:43 UTC | 10 |
| 28 Oct, 02:16 UTC | 14 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 50 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 10 | 19% | About average (better than 42% of 7,559 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
Interdimensional Vending Machine kept 19% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Inspired by SCP-261, you play as a homeless girl struggling to survive in a distorted city using a vending machine that should not exist. Every coin dispenses impossible food that defies biology and logic, and every meal reshapes your fate. How long can you survive before you stop being human?

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) | 9 | −1 | −9.6% | 14 |
| September 2026Sept 2026 | 10 | −2 | −16.2% | 25 |
| August 2026Aug 2026 | 12 | −12 | −51.6% | 29 |
| July 2026Jul 2026 | 24 | −26 | −52.5% | 66 |
| June 2026Jun 2026 | 50 | — | — | 143 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.