Tic-Toc-Tower is an action packed puzzle platforming game in which players have only ten seconds to complete a room! You will be pushed to the limit to reach the end of every level, which also features an additional challenge. Players can choose to pursue the extra watch item in every level, picking up the clock will grant two extra seconds for the next level but can cost you the game...

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 1558176
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 1558176 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 1 Jul 2016 | Tic-Toc-Tower 1.1! Patch notes |
| 6 Oct 2015 | Tic-Toc-Patchy #2! No more Edgeglue! Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count