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『ダンジョンに生息だ!』はマウスとキーボードを使用してダンジョンの生態系を自分好みに構築し、クリスタルの破壊を目論む冒険者を撃退する2Dダンジョン・マネージメントゲームです。 あなたは大地の精霊ラスタによって召喚された自然神です。あなたの持つ「ダンジョンをお手入れする力」を使ってダンジョンの地形を組み換え、生物を生み出し、捕食と繁殖に満ちた理想的なダンジョンを築き上げましょう。

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 5 Nov, 15:00 UTC | 1 | 1 | 1 |
| 4 Nov, 15:00 UTC | 1 | 1 | 1 |
| 3 Nov, 15:00 UTC | 1 | 1 | 1 |
| 2 Nov, 15:00 UTC | 0 | 0 | 1 |
| 1 Nov, 15:00 UTC | 1 | 1 | 1 |
| 31 Oct, 15:00 UTC | 3 | 3 | 1 |
| 30 Oct, 15:00 UTC | 1 | 1 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchDecember 2025 | 66 | — | The busier of its first two months |
| 3 months onMarch 2026 | 6 | 8.8% | Loses players fast (better than 11% of 9,249 other games) |
| 12 months onDecember 2026 | — | — | Not over yet |
ダンジョンに生息だ! kept 8.8% of the average players it had at its launch in December 2025 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 1 | −1 | −48.6% | 1 |
| October 2026Oct 2026 (from 23 Oct) | 2 | — | — | 4 |
| August 2026Aug 2026 | 2 | −1 | −18.8% | 9 |
| July 2026Jul 2026 | 3 | 0 | −7.7% | 14 |
| June 2026Jun 2026 | 3 | — | — | 15 |
| April 2026Apr 2026 | 3 | −3 | −54.1% | 9 |
| March 2026Mar 2026 | 6 | +2 | +39.9% | 22 |
| February 2026Feb 2026 | 4 | −13 | −75.6% | 15 |
| January 2026Jan 2026 | 17 | −49 | −74.3% | 54 |
| December 2025Dec 2025 | 66 | — | — | 281 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.