Aethelon is an infinite, open world creative voxel sandbox. Build across massive procedural worlds with realistic biome systems. Share your world with reproducible seeds. Experience infinite creative freedom at impressive scale.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 11 Jun 2026 | Farm and Forest Creatures Patch notes |
| 23 Apr 2026 | Crafting and Tools Patch notes |
| 11 Apr 2026 | Tree Chopping and Block Behaviors Patch notes |
| 11 Mar 2026 | Connected Stairs and Block Variant Selection Wheel Patch notes |
| 21 Feb 2026 | Caves and Coal Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.