
As of
30-day average
0 players1 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | 25 Oct 2026 | |
| Player counts | Every 30 days (dormant tier) | 19 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
Evolution is a real time simulation of the evolutionary process. Creatures have DNA that defines their structure, traits, how they see the world around them, and how they react to it. Each creature is unique, most die quickly, some die a little slower, and others survive (some just like rocks, they usually die too). It is the survivors that reproduce and mutate, just a little, but enough to adapt to their environment. Early creatures are pretty basic but they have the capacity for some pretty elaborate behaviors and, to be honest, I am not sure how interesting this could get.

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 19 Oct, 17:00 UTC | 0 | 0 | 1 |