Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 7085056
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 7085056 | All Platform Update |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 25 Jul 2021 | All Platform Update Patch notes |
| 3 Nov 2020 | November 2020 Update Update |
| 22 Jul 2020 | Update: Gamepad support + HUD and targeting UI changes Update |
| 2 Jan 2019 | v1.2.372 - Unity 2018 Upgrade + Mudsplat Fix Patch notes |
| 9 Jun 2017 | v1.2.371 - Socketing shrines + minor enhancements Patch notes |
| 1 Jun 2017 |
| v1.2.364 - Town Gauntlets + Revives + Epic Chests + More! Patch notes |
| 14 Feb 2017 | v1.1.323 - Divine Treasury + German + French + Spanish Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Battle creatures, collect loot, master magic, and build your very own Wizard Tower sanctuary in this rogue-like, dungeon-crawling RPG.
