CiniCross is a dark fantasy roguelite where nonogram puzzles meet dungeon crawling. Solve increasingly complex puzzles, choose your path through a branching dungeon, and bend the rules using powerful artifacts. Each room is a puzzle. Each boss, a deadly challenge.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 23913632
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 23913632 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 23 Jun 2026 | Update 1.1.2 (Artifacts balance, reroll) Update |
| 20 Jun 2026 | Update 1.1.1 (Artifact prices, rating adjustments) Update |
| 19 Jun 2026 | 1.1 Companion Update is Available! Update |
| 19 Apr 2026 | Demo Update 1.0.8 (Steam Deck, Languages, Difficulty, QoL, …) Update |
| 23 Mar 2026 | Update 1.0.6 (Puzzle Performance Optimization, …) Update |
| 22 Mar 2026 |
| Update 1.0.5 ("The Leech" Adjustment and bug fixes...) Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count