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Nuclear Epoch: Open-world survival mixing base building & extraction shooting. Explore with friends, raid dangerous instances for loot, but death means losing everything. Craft weapons with fully customizable stats in this post-apocalyptic wasteland.

| Poll | Players |
|---|---|
| 13:55 UTC | 46 |
| 09:54 UTC | 32 |
| 05:54 UTC | 27 |
| 01:52 UTC | 19 |
| 3 Nov, 21:52 UTC | 42 |
| 3 Nov, 17:51 UTC | 41 |
| 3 Nov, 13:49 UTC | 48 |
| 3 Nov, 09:49 UTC | 36 |
| 3 Nov, 05:48 UTC | 25 |
| 3 Nov, 01:47 UTC | 23 |
| 2 Nov, 21:46 UTC | 29 |
| 2 Nov, 17:45 UTC | 36 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2026 | 385 | — | The busier of its first two months |
| 3 months onOctober 2026 | 35 | 9.1% | Loses players fast (better than 12% of 9,255 other games) |
| 12 months onJuly 2027 | — | — | Not over yet |
Nuclear Epoch kept 9.1% of the average players it had at its launch in July 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 32 | −3 | −8% | 51 |
| October 2026Oct 2026 (from 22 Oct) | 35 | −12 | −25.1% | 59 |
| September 2026Sept 2026 | 47 | −58 | −55.4% | 98 |
| August 2026Aug 2026 | 105 | −281 | −72.9% | 278 |
| July 2026Jul 2026 | 385 | — | — | 951 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.