数式パズルによる戦闘やレシピ作成、シミュレーション的な採取・調薬・納品によるな資金稼ぎ、 キャラの移動によるダンジョンの探索など、様々な要素を持ったストーリーRPG。 ゲーム全体の流れとしては、それぞれのキャラに行動を割り振り、時間を進行させながら、 各エピソード(話)で設定されている目標をクリアしていく事がメインとなります。 序盤は、採取地で採取を行いながら、得た素材を薬に変えて、それを販売することによってお金を貯めつつ、 戦闘経験値によってキャラを強化しながら強力なボスを倒す、という流れになります。

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 21251588
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 21251588 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
No update posts from before 21 Oct 2026 found yet.
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count