Organize. Optimize. Obliterate. Void Reaver is a sci-fi bullet heaven where your backpack is your firepower. Grid-manage 300+ weapons and artifacts into explosive synergies, unlock specialized skill trees, and blast through alien hordes to a high-octane electronic soundtrack.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
None seen yetUpdate posts
3 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yetNo public build seen yet.
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 30 Jun 2026 | Void Reaver Update 0.260630: Metaprogression, Tech Tree & A New Character! Update |
| 5 Mar 2026 | Void Reaver Update 0.260304: Post-Next Fest Improvements and Balancing Patch notes |
| 24 Feb 2026 | Void Reaver Demo Update 0.260224: Day One Feedback, Balancing, and Bug Fixes Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count