Rewoven Self is a 2.5D side-scrolling narrative puzzle game where fantasy and reality intertwine. Through folding, cutting, and stitching, you rebuild yourself in a cycle of brokenness and renewal — a gentle yet profound journey of emotional healing.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 21526226
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 21526226 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 15 Jan 2026 | v1.1.3 Final Update|Control Polish Patch notes |
| 18 Nov 2025 | v1.1.2 稳定的版本|新增交互动画、引导优化 Patch notes |
| 15 Nov 2025 | v1.1.1 Minor Update|Window Mode Toggle, Paper Plane Upgrade, Achievement & Threa Patch notes |
| 14 Nov 2025 | v1.1.0 Update Released|New Save System, Bug Fixes & Interaction Animations Patch notes |
| 9 Nov 2025 | Update: New Checkpoints, Improved Guidance, and Performance Enhancements Patch notes |
| 7 Nov 2025 | fix bug Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count