| Hour | Peak | Average | Polls |
|---|---|---|---|
| 01:00 UTC | 0 | 0 | 1 |
| 7 Nov, 01:00 UTC | 1 | 1 | 1 |
| 6 Nov, 01:00 UTC | 1 | 1 | 1 |
| 5 Nov, 01:00 UTC | 0 | 0 | 1 |
| 4 Nov, 01:00 UTC | 1 | 1 | 1 |
| 3 Nov, 01:00 UTC | 0 | 0 | 1 |
| 2 Nov, 01:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJanuary 2026 | 140 | — | The busier of its first two months |
| 3 months onApril 2026 | 4 | 2.6% | Loses players fast (better than 0% of 9,248 other games) |
| 12 months onJanuary 2027 | — | — | Not over yet |
你好!我们还有场恋爱没谈-番外篇 kept 2.6% of the average players it had at its launch in January 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
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| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 0 | −1 | −75% | 1 |
| October 2026Oct 2026 (from 22 Oct) | 2 | — | — | 5 |
| June 2026Jun 2026 | 3 | −1 | −18.4% | 11 |
| May 2026May 2026 | 3 | 0 | −9.1% | 12 |
| April 2026Apr 2026 | 4 | −1 | −27.3% | 11 |
| March 2026Mar 2026 | 5 | −1 | −22.3% | 22 |
| February 2026Feb 2026 | 7 | −133 | −95.4% | 19 |
| January 2026Jan 2026 | 140 | — | — | 2,755 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.