Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 1708636
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 1708636 | Tacopocalypse v1.0.2 - Music from Midas in Reverse! |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 22 Mar 2017 | Tacopocalypse v1.0.2 - Music from Midas in Reverse! Update |
| 14 Mar 2017 | Tacopocalypse v1.0 - Full Release! Update |
| 11 Feb 2017 | "Leaderboards, Taco Tag, and Isla Honu" Update - v0.3.0 Update |
| 5 Aug 2016 | "The Airfield" Update - v0.2.5 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Tacopocalypse is a humorous 3D stunt driving delivery game. If a professional skateboarder retired to food delivery, it would look like this. You must deliver tacos, boost your earnings by nailing tricks to unlock new vehicles, customizations and cities; all while surviving the apocalypse!
