In the visual novel "Eternity, Stars, and Everyday Life," you are Lin Xiaocou, an ordinary office worker whose life is turned upside down when two girls from another world unexpectedly move in. Amidst the light-hearted and joyful daily routines, can you discover a unique happiness for everyone?

| Hour | Peak | Average | Polls |
|---|---|---|---|
| 7 Nov, 19:00 UTC | 10 | 10 | 1 |
| 6 Nov, 19:00 UTC | 2 | 2 | 1 |
| 5 Nov, 19:00 UTC | 6 | 6 | 1 |
| 4 Nov, 19:00 UTC | 3 | 3 | 1 |
| 3 Nov, 19:00 UTC | 8 | 8 | 1 |
| 2 Nov, 19:00 UTC | 2 | 2 | 1 |
| 1 Nov, 19:00 UTC | 3 | 3 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJuly 2026 | 78 | — | The busier of its first two months |
| 3 months onOctober 2026 | 8 | 11% | Loses players fast (better than 15% of 9,248 other games) |
| 12 months onJuly 2027 | — | — | Not over yet |
永恒与星辰与日常 kept 11% of the average players it had at its launch in July 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 5 | −3 | −40.8% | 10 |
| October 2026Oct 2026 (from 22 Oct) | 8 | −3 | −24.2% | 21 |
| September 2026Sept 2026 | 11 | −22 | −67.2% | 38 |
| August 2026Aug 2026 | 33 | −45 | −57.9% | 105 |
| July 2026Jul 2026 | 78 | — | — | 219 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.