| Poll | Players |
|---|---|
| 1 Nov, 15:21 UTC | 32 |
| 31 Oct, 15:19 UTC | 19 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMay 2026 | 105 | — | The busier of its first two months |
| 3 months onAugust 2026 | 15 | 15% | Loses players fast (better than 26% of 9,259 other games) |
| 12 months onMay 2027 | — | — | Not over yet |
Moonshiner Simulator kept 15% of the average players it had at its launch in May 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
Moonshiner Simulator is an in-depth spirits production simulator. Start from the bottom and build your operation into a thriving empire by mastering the intricacies of the craft and creating unique recipes. But beware – there will always be those who want to see you fail.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 32 | +19 | +150.4% | 32 |
| October 2026Oct 2026 (from 23 Oct) | 13 | +3 | +23.9% | 19 |
| September 2026Sept 2026 | 10 | −5 | −32.4% | 34 |
| August 2026Aug 2026 | 15 | −7 | −31.3% | 51 |
| July 2026Jul 2026 | 22 | −15 | −40.3% | 69 |
| June 2026Jun 2026 | 37 | −68 | −64.7% | 105 |
| May 2026May 2026 | 105 | — | — | 274 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.