Design your defenses, build your module board, and manage your wires. Combine signals and create synergies to empower your weapons and survive in this base-defense roguelike auto-battler.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24591890
Update posts
8 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24591890 | Hotfix - August 6th |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 6 Aug 2026 | Hotfix - August 6th Patch notes |
| 29 Jul 2026 | Hotfix - July 29th Patch notes |
| 27 Jul 2026 | Localization Update - July 27th Update |
| 11 May 2026 | Balance Update 1.4 - May 11th Update |
| 2 May 2026 | Hotfix - May 1st Patch notes |
| 1 May 2026 |
| Major Content Update - May 1st Update |
| 6 Apr 2026 | Balance Update 1.2 - April 6th Update |
| 23 Mar 2026 | Optimizations - March 23rd Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count