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ULTRATAP is an incremental game about defeating monsters and bosses, getting stronger and enjoying the process. Buy upgrades, complete quests and equip powerful items.

| Poll | Players |
|---|---|
| 08:49 UTC | 7 |
| 04:48 UTC | 6 |
| 00:46 UTC | 4 |
| 9 Nov, 20:45 UTC | 3 |
| 9 Nov, 16:44 UTC | 8 |
| 9 Nov, 12:43 UTC | 3 |
| 9 Nov, 08:41 UTC | 3 |
| 9 Nov, 04:39 UTC | 8 |
| 9 Nov, 00:38 UTC | 6 |
| 8 Nov, 20:31 UTC | 7 |
| 8 Nov, 16:30 UTC | 5 |
| 8 Nov, 12:28 UTC | 4 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 53 | — | The busier of its first two months |
| 3 months onJuly 2026 | 12 | 22% | About average (better than 45% of 9,247 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
ULTRATAP kept 22% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 6 | −7 | −53.4% | 13 |
| October 2026Oct 2026 | 14 | +8 | +146.1% | 45 |
| September 2026Sept 2026 | 6 | 0 | −4.6% | 20 |
| August 2026Aug 2026 | 6 | −6 | −49.1% | 21 |
| July 2026Jul 2026 | 12 | −4 | −28.3% | 28 |
| June 2026Jun 2026 | 16 | +1 | +4.5% | 47 |
| May 2026May 2026 | 15 | −37 | −70.9% | 50 |
| April 2026Apr 2026 | 53 | — | — | 203 |
Average and peak concurrent players each month, and the change in average players from the month before. Months up to October 2026 are from a licensed historical archive.