| Poll | Players |
|---|---|
| 30 Oct, 19:44 UTC | 6 |
| 29 Oct, 19:42 UTC | 2 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchMarch 2026 | 24 | — | The busier of its first two months |
| 3 months onJune 2026 | 8 | 32% | About average (better than 61% of 9,121 other games) |
| 12 months onMarch 2027 | — | — | Not over yet |
KunKunNest kept 32% of the average players it had at its launch in March 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
This is a horror type anomaly finding game, where you accidentally enter a strange room where a demon Kun Kun lives for two and a half years. Kun Kun likes to tease people who enter its room. It is capricious, sometimes dancing happily, sometimes crying sadly, sometimes hunting with anger, and sometimes making you laugh. If you want to escape from here, you can only judge if there is any abnormality in this infinite loop room. You can escape from here by making 8 consecutive judgments.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 3 | 0 | −10% | 6 |
| September 2026Sept 2026 | 4 | −2 | −39.8% | 12 |
| August 2026Aug 2026 | 6 | 0 | −6.3% | 20 |
| July 2026Jul 2026 | 6 | −1 | −18.1% | 20 |
| June 2026Jun 2026 | 8 | −4 | −35.8% | 24 |
| May 2026May 2026 | 12 | −2 | −13.7% | 36 |
| April 2026Apr 2026 | 14 | −10 | −42.6% | 41 |
| March 2026Mar 2026 | 24 | — | — | 95 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.