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| Poll | Players |
|---|---|
| 01:31 UTC | 9 |
| 30 Oct, 21:31 UTC | 9 |
| 30 Oct, 17:30 UTC | 12 |
| 30 Oct, 13:28 UTC | 9 |
| 30 Oct, 09:27 UTC | 6 |
| 30 Oct, 05:27 UTC | 8 |
| 30 Oct, 01:25 UTC | 6 |
| 29 Oct, 21:24 UTC | 10 |
| 29 Oct, 17:24 UTC | 10 |
| 29 Oct, 13:23 UTC | 17 |
| 29 Oct, 09:21 UTC | 7 |
| 29 Oct, 05:20 UTC | 5 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchJune 2026 | 85 | — | The busier of its first two months |
| 3 months onSeptember 2026 | 16 | 19% | About average (better than 37% of 9,121 other games) |
| 12 months onJune 2027 | — | — | Not over yet |
IncreKnight kept 19% of the average players it had at its launch in June 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
An Incremental game about Slaying a Dragon.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (so far) (from 22 Oct) | 15 | −1 | −5.6% | 36 |
| September 2026Sept 2026 | 16 | −6 | −27.6% | 42 |
| August 2026Aug 2026 | 22 | −13 | −37.7% | 74 |
| July 2026Jul 2026 | 35 | −50 | −58.8% | 85 |
| June 2026Jun 2026 | 85 | — | — | 254 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.