Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 2182038
Update posts
0 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 2182038 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 7 Oct 2017 | Large UI Update + New building Update |
| 11 May 2016 | update[3] Update |
| 15 Apr 2016 | update[2] Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Soviet City is a game made up of quick game plays, where building and control is essential. We take a lot from classic city builders. The player takes the role of mayor of the city. Soviet law and economy have their own laws. Every building influences a terror bar. Be careful, because excessive terror level leads to a rebellion. On the other hand, when terror level is too low, the dictator can replace you with a more appropriate person. Limited materials and people disobedience can cause trouble with implementation of five-year plans.
