Public builds
—No reading yet
Counted once we have watched for 90 days (since 25 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 25 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 23607628
Update posts
9 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 23607628 | Jupetar V3.0 is LIVE |
From Steam’s client network, last checked . Builds before 25 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 7 Jul 2026 | V4.0: We've Been Busy! Patch notes |
| 7 Jun 2026 | Jupetar V3.0 is LIVE Update |
| 24 May 2026 | Jupetar - End of May Update Patch notes |
| 22 May 2026 | Jupetar V2.5.3 - Performance & Stability Hotfix Patch notes |
| 21 May 2026 | Jupetar V2.5.2 Patch notes |
| 21 May 2026 |
| Jupetar V2.5 Hotfix (Live Now) Patch notes |
| 20 May 2026 | Jupetar V2.5 Release Patch notes |
| 17 May 2026 | Jupetar V2.0 is LIVE! Update |
| 11 Apr 2026 | Jupetar V1.5 Is Now Live (Demo AND Main Build) Update |
Steam keeps no record of past build numbers, so before 25 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
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