Run your own home goods store! Sell sofas, refrigerators, TVs and more. Purchase products, set your prices, take payments, design your layout, handle shoplifters, and expand your store to build a successful retail business.

Public builds
—No reading yet
Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25682002
Update posts
11 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25682002 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 9 Sept 2026 | Update v0.1.3 Update |
| 31 Aug 2026 | v0.1.2 Hotfix 1 Patch notes |
| 30 Aug 2026 | Update v0.1.2 Update |
| 19 Aug 2026 | Update v0.1.1 Update |
| 12 Aug 2026 | Release Update Update |
| 25 Jun 2026 |
| Demo Update - v0.2.7 Update |
| 19 Jun 2026 | Demo Update - v0.2.6 Update |
| 16 Jun 2026 | Demo Update - v0.2.5 Update |
| 13 Jun 2026 | Demo Update - v0.2.4 Update |
| 11 Jun 2026 | Demo Update - v0.2.3 Update |
| 9 Jun 2026 | Demo Update - v0.2.0 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count