Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25689613
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25689613 | Melon Simulator 2.8.1 |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 3 Oct 2026 | Melon Simulator 2.8.1 Patch notes |
| 14 Mar 2026 | Melon Simulator 2.7.0 is now live! Update |
| 18 Jan 2026 | Melon Simulator 2.6.0 is now live! Update |
| 1 Dec 2025 | December 2025 Update is now live! - Melon Simulator Update |
| 18 Nov 2025 | Melon Simulator 2.5.2 Patch notes |
| 18 Nov 2025 |
| November 2025 Update is now live! - Melon Simulator 2.5.0 Update |
| 11 Oct 2025 | October 2025 Update is now live! - Melon Simulator 2.4.0 Update |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
Melon Simulator™ is a chaotic, co-op (1 - 4 players), first person melee combat game. Almost anything that isn't nailed down can be used to whack, slice, and throw at the oncoming melon horde...
