Competitive maze-building tower defence built for rivalry. Bring a friend for online 1v1 or 2–4 player free-for-all. Build winding mazes, send creeps to raise your income, and upgrade before your rivals break through. Solo modes included.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26357210
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26357210 | 0.8.1: Play with friends | |
| 25961238 | 0.8.0: Clearer Battles |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 15 Oct 2026 | 0.8.0: Clearer Battles Patch notes |
| 14 Oct 2026 | 0.7.1: Campaign & Tutorial Improvements Patch notes |
| 11 Oct 2026 | Maul Tactics 0.7.0: Break the Siege Update |
| 30 Sept 2026 | Multiplayer match-start fix Patch notes |
| 30 Jun 2026 | Demo patch: online lobby fix Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.