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| 6 hours from | Peak | Average | Polls |
|---|---|---|---|
| 26 Oct, 06:00 UTC | 0 | 0 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
A competitive multiplayer ricochet puzzle game where players program bouncing robots, calculate the perfect move count, and race to solve dynamic grid challenges. Once a solution is found, the clock begins, giving rivals one last chance to out think the board or train against a CPU.

| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| October 2026Oct 2026 (from 26 Oct) | 0 | — | — | 0 |
Average and peak concurrent players each month, and the change in average players from the month before.