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A competitive multiplayer ricochet puzzle game where players program bouncing robots, calculate the perfect move count, and race to solve dynamic grid challenges. Once a solution is found, the clock begins, giving rivals one last chance to out think the board or train against a CPU.


As of
30-day average
0 players1 of 30 days observed
| Data | Collected | Observed since | Last success |
|---|---|---|---|
| News and patch notes | Every 30 days (dormant tier) | 4 Nov 2026 | |
| Player counts | Every 30 days (dormant tier) | 26 Oct 2026 | |
| Store details | Weekly, and when Steam reports a change | 19 Oct 2026 |
Busier games are polled more often. Source: Steam Web API. Not affiliated with Valve.
| 6 hours from | Peak | Average | Polls |
|---|---|---|---|
| 26 Oct, 06:00 UTC | 0 | 0 | 1 |