Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 26232865
Update posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 26232865 | A long awaited update and some major changes | |
| 23442947 | Small UI update and a question for the community |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 28 May 2026 | Small UI update and a question for the community Patch notes |
| 4 May 2026 | Update notes for May 4th, 2026 Patch notes |
| 10 Apr 2026 | April 9th, Quick Audio Fix Patch notes |
| 8 Apr 2026 | Small update for April 7th, 2026 Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count
There is no you. There is no me. There is only collect. Colleccct is a 1-hour incremental odyssey of rhythmic destruction. Shatter abstract shapes into glowing orbs to feed a real-time upgrade stack. Evolution never pauses. Relax and let the orbs flow!
