A unique pixel-art backpack management roguelike. Your backpack isn't just storage—it's your combat core. Item placement, adjacency, and trigger mechanics determine your survival in the dungeon. A mental challenge of spatial planning and strategy.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 25572794
Update posts
7 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 25572794 | None posted |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 31 Aug 2026 | v2.4.2 Surrender & Fixes Patch notes |
| 27 Aug 2026 | v2.4.1 Mod Text Translation Patch notes |
| 23 Aug 2026 | v2.4.0 Custom Game Entry Patch notes |
| 19 Aug 2026 | v2.3.9 Custom Monsters Patch notes |
| 17 Aug 2026 | v2.3.8 Mods & Custom Events Patch notes |
| 14 Aug 2026 |
| v2.3.7 Workshop Updates Patch notes |
| 12 Aug 2026 | v2.3.6 Feature Settings & Craft Tree Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count