Between Stops is a story-driven turn-based RPG with bullet-hell inspired combat. Dodge deadly boss patterns, shape character relationships, and unlock multiple routes where your choices permanently alter the story.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24754858
Update posts
10 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24754858 | GENOCIDE PSA UPDATE |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 15 Aug 2026 | GENOCIDE PSA UPDATE Patch notes |
| 15 Aug 2026 | Quality of Life Changes Patch notes |
| 15 Aug 2026 | Genocide Patch Patch notes |
| 23 Jun 2026 | Chapter 2 Patch Patch notes |
| 19 May 2026 | Pacifist & Balancing Patch Patch notes |
| 13 May 2026 |
| Updated Patch notes |
| 13 May 2026 | Bad Route Fix & Area 1 Modification Patch notes |
| 11 May 2026 | Area 1 Balancing and Quality Patch Patch notes |
| 10 May 2026 | ctrl + z Patch notes |
| 10 May 2026 | Day 1 Patch Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count