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| Hour | Peak | Average | Polls |
|---|---|---|---|
| 03:00 UTC | 70 | 70 | 1 |
| 1 Nov, 03:00 UTC | 47 | 47 | 1 |
| 31 Oct, 02:00 UTC | 66 | 66 | 1 |
| 30 Oct, 02:00 UTC | 53 | 53 | 1 |
| 29 Oct, 02:00 UTC | 49 | 49 | 1 |
| 28 Oct, 02:00 UTC | 50 | 50 | 1 |
| 27 Oct, 01:00 UTC | 48 | 48 | 1 |
Player counts over time, as we observed them.
Source: Steam Web API, ISteamUserStats/GetNumberOfCurrentPlayers. Full methodology
| Month | Avg players | Kept | Compared with other games |
|---|---|---|---|
| LaunchApril 2026 | 54 | — | The busier of its first two months |
| 3 months onJuly 2026 | 26 | 48% | Holds players well (better than 77% of 9,259 other games) |
| 12 months onApril 2027 | — | — | Not over yet |
非凡仙途 kept 48% of the average players it had at its launch in April 2026 after 3 months. Monthly averages, ranked against every game we can score. How we count
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| Month | Average | Change | Change % | Peak |
|---|---|---|---|---|
| November 2026Nov 2026 (so far) | 59 | +10 | +20.2% | 70 |
| October 2026Oct 2026 (from 23 Oct) | 49 | +14 | +41.2% | 66 |
| September 2026Sept 2026 | 35 | +5 | +17.5% | 67 |
| August 2026Aug 2026 | 29 | +3 | +12.8% | 59 |
| July 2026Jul 2026 | 26 | +1 | +5.8% | 75 |
| June 2026Jun 2026 | 25 | −29 | −54.5% | 76 |
| May 2026May 2026 | 54 | +30 | +124.1% | 123 |
| April 2026Apr 2026 | 24 | — | — | 95 |
Average and peak concurrent players each month, and the change in average players from the month before. Months before October 2026 are from a licensed historical archive.