Evergarden is a relaxing idle incremental about turning a tiny barren patch into a lush, living island. Restore tiles with your shovel, let workers gather resources, meet pets, and watch the ecosystem quietly spread on its own.

Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 24169668
Update posts
6 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 24169668 | v1.2.1 Patch Notes |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 12 Jul 2026 | v1.2.1 Patch Notes Patch notes |
| 10 Jul 2026 | Update: Progression Rebalance, Pet UI & Rendering Improvements Patch notes |
| 22 Apr 2026 | Demo Update - Visuals & Bug Fixes Patch notes |
| 16 Apr 2026 | Demo Update - Balance, Localization, and Reward Feedback Update |
| 16 Apr 2026 | Update Notice - Visual Polish and Balance Changes Patch notes |
| 15 Apr 2026 |
| Demo Update - UI Improvements and Bug Fixes Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first. How we count