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Achievements
100None hidden
Average Unlock Rate
30%of owners, per achievement
Rare (Under 5%)
1515% of the list
Rarest
0.1%Closing Time
Most Common
97%Blank Canvas
| Unlocked by | Achievements | Share |
|---|---|---|
| Under 1% | 10 | |
| 1–5% | 5 | |
| 5–20% | 34 | |
| 20–50% | 29 | |
| 50% and over | 22 |
| # | Achievement | Unlocked |
|---|---|---|
| 1 | Blank CanvasStarting over. Typical. | 97% |
| 2 | Spider SquasherGross. It left a stain. | 94% |
| 3 | Shelf of Almost-FinishedTen sketches, nearly respectable. | 94% |
| 4 | Maximum EffortFinally, a finished piece. Sort of. | 87% |
| 5 | Loose PapersA few crumbs of graphite. | 87% |
Share of the game’s Steam owners who unlocked each achievement, checked 11 Nov 2026. Steam counts owners who never played, so rates run low. How we count
| 6 | Tool BeltSaggy pants. | 81% |
| 7 | Rough StartHalfway legible. | 77% |
| 8 | Drafting PhaseOne step up from scribbles. | 71% |
| 9 | Doodle CollectorHalf a pile of trash. | 71% |
| 10 | Recycling BinMostly full of paper. | 65% |
| 11 | OverkillGratuitous. Just to show off now. | 61% |
| 12 | First Rough SketchPen is mightier? Not today. | 61% |
| 13 | Tool TryoutPurchased confidence, mostly. | 55% |
| 14 | Strategic RetreatCowardice, but organized. | 55% |
| 15 | Rough LandingFailure, but louder. | 55% |
| 16 | Production SpiralThe factory learned to draw. | 55% |
| 17 | Over-EquippedCompensating for something? | 55% |
| 18 | Nearly LegibleGetting there, slowly. | 55% |
| 19 | Highly InfectiousStay away from me. | 55% |
| 20 | Can't Touch ThisToo evasive for you. | 55% |
| 21 | Upgrade BingeNumbers, but frantic. | 52% |
| 22 | Corner PiecesA quarter of a decent collection. | 52% |
| 23 | Unattainable TargetSomething about a frog and 12×12 | 48% |
| 24 | HoarderRunning out of space. | 48% |
| 25 | Half FramedLooking decent, sort of. | 48% |
| 26 | Consistent EffortNo low rolls here. | 48% |
| 27 | Ten Thousand CutsQuantity becomes a personality. | 45% |
| 28 | Drawing PracticeGetting the hang of it. | 45% |
| 29 | Bulk OrderWholesale self-improvement. | 45% |
| 30 | Rough Victory MasterA mountain of drafts. None of them finished, yet all of them count. | 42% |
| 31 | Warm-Up BreathingCalm, but only technically. | 39% |
| 32 | Slightly MotivatedProductivity, rented briefly. | 39% |
| 33 | Scribble SwarmSo many messy ideas. | 39% |
| 34 | Nascent ParagonWhat is different? | 39% |
| 35 | Mostly ExhibitedJust missing a few centerpieces. | 39% |
| 36 | Master CrafterYou bought the whole store. | 39% |
| 37 | Eternal ReturnDefinition of insanity? Maybe. | 39% |
| 38 | SkimmerSkim the Portfolio | 32% |
| 39 | Scribble MasterCollect all the rough drafts. | 32% |
| 40 | Lethal IntentNo half measures. | 32% |
| 41 | Hoarder of ScrapsAll the trash. | 32% |
| 42 | Speed DemonBlink and you miss it. | 29% |
| 43 | Never Give UpSafety first. Or last. Whatever. | 29% |
| 44 | Exact ChangeBudgeting by panic. | 26% |
| 45 | The Sequel Was EasierI want to know more! | 23% |
| 46 | Opus InternA quarter of the real work. | 23% |
| 47 | Immortal CellLiterally cannot die. | 23% |
| 48 | Eraser AddictNo mistakes, only happy accidents. | 23% |
| 49 | Ego TripI'm my own favorite artist. Obviously. | 23% |
| 50 | Curator of CrapEvery framed piece. Still worthless. | 23% |
| 51 | Booster HabitA productivity problem. | 23% |
| 52 | Masterpiece ParagonFinish the job. | 19% |
| 53 | Gallery OpeningRunning out of wall space. | 19% |
| 54 | Frequent FlyerAlways the first to leave. Literally. | 19% |
| 55 | Change of PlansCommitment remains theoretical. | 19% |
| 56 | Block PartyRefusing feedback physically. | 19% |
| 57 | Who Needs Health?Trying to take what I don't even have. | 16% |
| 58 | Two HeartsBeating as one. | 16% |
| 59 | Thirty at OnceThirty purchases. One tick. No hesitation. | 16% |
| 60 | Symphonic EffortGetting real close to finishing. | 16% |
| 61 | Stick ArmyThree stick dudes side by side. | 16% |
| 62 | Rush HourEvery brushstroke is late. | 16% |
| 63 | Overkill MasterThe corpse got a sequel. | 16% |
| 64 | Half OpusAlmost an actual artist. | 16% |
| 65 | Framed Victory GrandmasterA gallery of charcoal and shadows. | 16% |
| 66 | Yield MaximizerEfficiency is just a fancy word for more. | 13% |
| 67 | Symphony of ArtA cacophony of ambition. | 13% |
| 68 | Soul Reaper SocietyArranged the big three. | 13% |
| 69 | Pocket MonstersGotta catch 'em all. | 13% |
| 70 | Millennium LoopWhen will it end? | 13% |
| 71 | Inner PeaceOmmmm. | 13% |
| 72 | IndecisiveJust challenge something already. | 13% |
| 73 | Clean BillionA billion problems wiped from the board. | 13% |
| 74 | Wraeclast ExileVaal orb required. | 10% |
| 75 | Opus Victory ExpertA century of opuses. Or at least, a hundred thousand attempts. | 10% |
| 76 | Opus CollectorYou actually tried? | 10% |
| 77 | Museum WorthyCollected every masterpiece. | 10% |
| 78 | Lead CuratorAlmost every masterpiece known. | 10% |
| 79 | Hardware StoreThe aisle never ended. | 10% |
| 80 | Defense of the CanvasMid lane is missing. | 10% |
| 81 | Curator in TrainingHalf a museum. | 10% |
| 82 | Color me not impressedNevertheless, a learning experience. | 10% |
| 83 | Aspiring CriticSaw a quarter of the Louvre. | 10% |
| 84 | Reality LeakReality is negotiable. | 6% |
| 85 | Eye OpenerIs it an eye or a bug? | 6% |
| 86 | Wholesale RevisionThe receipt has chapters. | 3% |
| 87 | Toxic RelationshipA harmful commitment. | 3% |
| 88 | Permanent RevisionThe draft has drafts now. | 3% |
| 89 | Nice GallerySixty-nine million. Nice. I guess. | 3% |
| 90 | Critical MassProbability filed a complaint. | 3% |
| 91 | Workspace DisasterA desk with no survivors. | 0.1% |
| 92 | Staring ContestNobody blinked. Nobody enjoyed it. | 0.1% |
| 93 | Professional FailureFailure, but professionally. | 0.1% |
| 94 | Plus EightThe line kept adding itself. | 0.1% |
| 95 | Major CorrectionsNothing minor survived. | 0.1% |
| 96 | Louvre RivalMissing the tourists. | 0.1% |
| 97 | Frutchy FiveA whole wall of familiar trouble. | 0.1% |
| 98 | Flight RiskNothing here lands gracefully. | 0.1% |
| 99 | Fifty Billion StrokesPractice became a geological process. | 0.1% |
| 100 | Closing TimeEverything must go. | 0.1% |
Climb out of the trash and fight your way back to the artist who rejected you. Defeat sketches, steal their strengths, and begin a months-long incremental journey through an ever-growing web of stats, upgrades, prestige layers, automation, and absurd numbers. Easy to start, hard to master.
