Public builds
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Counted once we have watched for 90 days (since 21 Oct 2026)
Distinct builds deployed to a game's public (default) Steam branch, as Steam's client network describes them.
Checked within minutes of each Steam change. Observed since 21 Oct 2026.
Source: Steam client network (PICS), App info, public branch. Full methodology
Latest public build
Build 23338122
Update posts
5 postsPosts announcing an update, tagged or not
Posts in a game's official Steam news feed that announce an update: tagged as patch notes by the developer, or plainly about a patch or a released update.
Source: Steam Web API, ISteamNews/GetNewsForApp. Full methodology
Typical gap between builds
Not enough builds yet| Build | Went live | Patch notes |
|---|---|---|
| 23338122 | Auto-hangup & infinite golden forms |
From Steam’s client network, last checked . Builds before 21 Oct 2026, when we started watching, aren't listed. Patch notes are the developer’s update post from an hour before to a day after the build. Not every build gets one. How we count
| Posted | Update |
|---|---|
| 21 May 2026 | Golden form infinite interval fix Patch notes |
| 21 May 2026 | Auto-hangup & infinite golden forms Patch notes |
| 20 May 2026 | Hotfix: golden form counter no longer goes negative Patch notes |
| 20 May 2026 | Full Auto Clock-In and Golden Form Curve Rebalance Patch notes |
| 14 May 2026 | Hot Fixes Patch notes |
Steam keeps no record of past build numbers, so before 21 Oct 2026 a game’s update history comes from its own Steam news: posts tagged as patch notes, and untagged posts that plainly announce a patch or a released update. Older posts are still being read in, most played games first.
Idle, where you fill out and sign meaningless forms to climb the ranks of an absurd bureaucracy. Automate, advance, and repeat in an endless loop. The further you go, the more ridiculous it gets. Will you survive, or will you become part of the system?
